AI Insights · Timothy · July 2024
Top 5 Character Collection Games on Android in Australia Q2 2024
Discover the performance of the top 5 character collection games on Android in Australia for Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top character collection games on Android in Australia showcased impressive performance metrics in terms of downloads, revenue, and weekly active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Squad Busters by Supercell saw remarkable growth in its initial weeks post-launch. The game, released on May 28, 2024, experienced an exponential increase in revenue, starting from $16 in early May and peaking at $35.4K in the first week of June. Downloads surged to 71.8K in the last week of May, following its release. Weekly active users also saw a significant boost, reaching 55.1K by the end of May before tapering to 6.3K by late June.
Last War:Survival Game, published by FirstFun, maintained a steady revenue stream throughout Q2 2024. Revenue figures fluctuated between $95.8K and $176.2K, with a notable peak in mid-June. Downloads showed consistent performance, ranging from 7.2K to 12.1K weekly. The game also enjoyed a steady rise in weekly active users, peaking at 31.6K in mid-June.
Subway Surfers by SYBO Games continued its strong performance despite being an older title. Revenue remained stable, averaging around $380 weekly. Downloads saw a significant spike in the last week of June, reaching 12.3K. The game’s weekly active users consistently hovered around 80K to 90K, with a peak of 97.5K in mid-June.
MONOPOLY GO! from Scopely showed robust revenue figures, with weekly earnings ranging from $121.3K to $238.6K. Downloads remained relatively stable, with a slight increase towards the end of the quarter, peaking at 5.6K in the last week of June. The game maintained a steady weekly active user base, averaging around 23K to 25K.
Whiteout Survival by Century Games Pte. Ltd. demonstrated consistent revenue growth, peaking at $82.1K in early June. Downloads varied from 3.5K to 6.4K, with a noticeable increase in early June. Weekly active users also showed a gradual rise, peaking at 24.7K in early June.
For more detailed insights and data, visit Sensor Tower.